
Who wants weapons, proper?
On this article, we are going to showcase a Spellshot Chaos 50 construct that melts enemies with out utilizing any weapons.
We’ll go over expertise, hero factors, and what subclass to decide on to maximise your injury output.
If you wish to destroy your enemies utilizing primarily spells, look no additional.
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Spellshot Chaos 50 Construct in Wonderlands

This construct is an end-game construct so farming for some objects is required.
Many of the objects could be obtained from chaos bunnies on the finish of chaos chamber runs. Devoted loot sources shall be listed under.
Selecting Your Subclass
This construct is targeted primarily on utilizing Spells, particularly Frost spells. There are usually not many expertise that profit Frost usually, however these are typically essentially the most dependable spells.
For our subclass, we selected Blightcaller, as a result of it’s a brand new class, but additionally it provides some survivability and injury from having a Ward.
Talent Factors – Spellshot Chaos 50 Construct
Right here you’ll discover all the abilities for this Spellshot Chaos 50 construct. It’s a Spellshot/Blightcaller mixture.
Motion Talent – Ambi-Hextrous

The Spellshot could equip a spell into the Motion Talent slot. Each time the Spellshot presses the Motion Talent Button, they forged that spell.
Tier I Expertise
- Spell Sniper – will increase your spell crucial probability (5 factors)
- Magic Bullets – portion of spell injury will get transformed into gun injury (3 factors)
- Prestidigitation – elevated reload velocity (5 factors)
- Wraithmail – killing an enemy restores a proportion of your Ward (3 factors)
Expertise From Tier II
- Font of Mana – spell and motion ability cooldown charges elevated (5 factors)
- Mage Armor – gaining a stack of spellweaving restores ward (1 level)
- Flawless Edge – you acquire extra injury the extra ward you may have (5 factors)
Tier III Talent
- Lavatory Down – an opportunity to create a water nova whereas making use of poison injury. The nova soaks all enemies. Soaked enemies take elevated injury (1 level)
Expertise From Tier IV
- Imbued Weapon – further elemental injury on weapons (5 factors)
- Excessive Thread Rely – three extra spellweaving stacks (1 level)
Tier V Expertise
- Double Knot – spell crucial hit injury (3 factors)
- One Slot, One Kill – gaining a stack of spellweaving will increase gun injury (1 level)
Capstone – Tier VI Talent
Sever the Thread (1 level)
Gun Essential Hits have an opportunity to immediately reset all Spell Cooldowns. This ability has a brief cooldown.
Various Expertise
You may redistribute some factors in different expertise, with a concentrate on Frost weapons and Spells. It’s also possible to take out 4 factors from Prestidigitation and spend them elsewhere.
Hero Factors – Spellshot Chaos 50 Construct

You may spend 49 Hero Factors. Often, you earn one Hero Level per stage, however at some ranges, you get a couple of Hero Level.
In the beginning of the sport be sure to decide on Village Fool as your background. It offers the largest quantity of uncooked factors and permits you to get the best worth in Power.
These factors increase totally different attributes. You may select from:
- Power – crucial hit injury
- Dexterity – crucial hit probability
- Intelligence – spell cooldown fee
- Knowledge – standing impact injury
- Structure – well being and ward factors
- Attunement – motion ability cooldown
On this Tiny Tina’s Wonderlands Chaos 50 construct you need to concentrate on maxing out Power and Attunement.
The remainder of the factors could be distributed into Dexterity for extra injury or Structure for extra survivability.
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Weapons and Gear for Spellshot Chaos 50 Construct

Each merchandise can drop from the Chamber Bunnies on the finish of any Chaos Chamber Run, together with the newly launched Boss Runs.
Moreover, should you’ve already completed a mirror from a particular DLC, this stuff shall be added to the loot pool of Chaos Chambers.
It’s also possible to farm DLC objects straight from the Wheel of Destiny close to the DLC mirrors.
Weapons
- Liquid Cooling – nice synergy with Frost injury will increase – drops from Lissia in Crackmast Cove
- Crossblade (Frost) – an excellent shotgun that may use Frost aspect successfully. Drops from Gloopathoth, a secret Chaos Chamber boss
- Wizard’s Pipe (Frost) – an SMG that permits you to get some further DPS if wanted. Drops from Parasite in Tangledrift and is a World Drop
- Fragment Rain – a Frost-only SMG that is superb at freezing enemies. Drops from the Chaos Chamber bosses and is a World Drop
- Queen’s Cry – one other Frost-only pistol with superior synergies with Frost spells. Drops from The Maker, a secret Chaos Chamber boss
Melee Weapon
- Frying Pan – extra survivability, you gained’t use melee on this construct both method. World drop solely
Armors
- Amalgam – extra passive bonuses
- Miasmic Tail – killing an enemy will increase your standing impact probability, and passively will increase standing impact injury (good synergy)
- Diamond Gauntlets – whereas standing nonetheless acquire elevated Crit Probability, Darkish Magic Effectivity, and random elemental injury (roll with frost)
- Warped Paradigm – get one with Capacity Harm and Melee Harm are elevated by 50% of your Spell Harm
The most effective roll for this armor is to have Spellshot/Blightcaller bonuses with will increase in Spell Harm, All Harm Dealt, and Spell Essential Probability
Ideally for the ability bonuses go for +5 into Imbued Weapon. It could possibly additionally roll with bonuses to Font of Mana and Worse Curse.

Amulet
- Theurge – casting spell reduces motion ability cooldown, whereas motion ability is on cooldown spell injury is elevated
- Harbinger – restores 50% of your Ward over 2 seconds after activating your motion ability
Rings
- Finger Ward – passive bonuses effectiveness is elevated when your Ward is full
Ward
- Thoughts Rune – when casting a spell spawn a Frost Rune beneath a close-by enemy, that offers injury after a brief delay
Spells

- Buffmeister – provides extra injury to your gun (roll one with Zap! that enhances Spell Harm)
- Boltlash – whereas channeling ship out spectral frost arrows that deal spell injury
- Frozen Orb – a frozen blizzard that slowly goes in the direction of an enemy that offers Frost Harm
- Arcane Bolt – easy three high-damage projectiles
- Glacial Cascade – a surge of ice spikes in the direction of the enemies
- Rainbolt – when channeling you fireplace rainbow flares within the course that explode on influence
- Tidebreaker – sends ahead a wave that knocks again enemies and offers splash injury, as well as, it applies the soaked impact which is a debuff to all enemies
As well as, you’ll be able to simply use any purple (epic) Ice Spike. They’re fairly sturdy, even higher than some legendary spells.
Enchantments – Spellshot Chaos 50 Construct
Right here’s an inventory of among the finest enchantments to roll in your items of substances. Keep in mind which you could reroll enchantments at any level, but it surely’s not limitless.
Weapons
- On Motion Talent Begin, enhance Harm Dealt by 20% for 20 seconds
- On Motion Talent Begin, enhance Spell Harm by 40% for 10 seconds
- Whereas utilizing Spell Forged enhance Frost Harm by 30% for five seconds
- On Spell Forged, enhance Harm Dealt by 15% for 10 seconds
Melee Weapon
- Whereas utilizing Spell Forged enhance Frost Harm by 30% for five seconds
- On Spell Forged, enhance Harm Dealt by 15% for 10 seconds
- On Spell Forged, enhance Elemental Harm by 20% for five seconds
Spell
- On Spell Forged, enhance Harm Dealt by 15% for 10 seconds
- On Spell Forged, enhance Elemental Harm by 20% for five seconds
- After getting a Spell Kill, Achieve a 50% probability to shoot a further projectile for a average period
Ward
- On Motion Talent Begin, acquire a stack of Spellweaving and +20% Reload Pace for five seconds
- On Spell Forged, enhance Elemental Harm by 20% for five seconds
- On Spell Forged, enhance Harm Dealt by 15% for 10 seconds
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